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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Norn Elites: Raven/Ursan/Volfen - Only Usable In Norm Territory? - Page 2 - Guild Wars Forums - GW Guru
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Old Jan 08, 2008, 02:27 PM // 14:27   #21
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1 Elite skill to be used only in... how many? 6 areas?

The areas where you can use the LB skill are more than 15 (More if you count each Anguish region as a separate area).
Ursan is one of the GW:EN answers to areas were some professions would have a hard time.

The only change the Norn blessings need is to wok exactly the same regardless of profession:
- Fixed energy (Probably 60)
- Primary attribute reduced to 0.
- Fixed armor.
- Fixed health.
:Affected by Norn title attribute bonuses
:NOT affected by profession and equipment bonuses.
In the same way Siege Devourer, Junundu, Halloween Disguises and Bonus Mission pack disguises work.

No further change is needed.

Last edited by MithranArkanere; Jan 08, 2008 at 02:33 PM // 14:33..
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Old Jan 08, 2008, 02:50 PM // 14:50   #22
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/not signed.

I completed the game and all dungeons and everything else without using Ursan.
I just used the skill once, and it was fun, but I prefer other skills that suit more my style. Leave Ursan alone.
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Old Jan 08, 2008, 02:52 PM // 14:52   #23
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/notsigned

I just got ursan >.<
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Old Jan 08, 2008, 05:40 PM // 17:40   #24
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/ notsigned if you dont like UB dont use it simple and sweet.
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Old Jan 08, 2008, 06:00 PM // 18:00   #25
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Quote:
Originally Posted by Redvex
Indifferent for me.
I don't like ursan way. Too easy and you must only stay here and spam skill. Wow -_-'
Why a new player should learn to use skills when he can use ursan blessing?
It need some different kind of nerf, but if it don't come, no problem for me
Ditto... I don't like it and don't use it, but I really don't care if anyone else does. Some kind of balance would make sense - either way, though, no one should be crying over it. OH NOEZ it's overpowered, OH NOEZ they removed it! The game played fine before it, it's fine with it, and it would be fine without it. UB is not a big deal.
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Old Jan 08, 2008, 06:03 PM // 18:03   #26
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I'd love to see this happen, but it will never happen. All the players who rely on this totally overpowered skill to do anything in this already quite easy game will constantly whine until it gets changed back.
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Old Jan 08, 2008, 06:10 PM // 18:10   #27
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No need to nerf PvE skills.

I never use it but I don't care if others do.

/not signed
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Old Jan 08, 2008, 06:29 PM // 18:29   #28
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Quote:
Originally Posted by Arkantos
I'd love to see this happen, but it will never happen. All the players who rely on this totally overpowered skill to do anything in this already quite easy game will constantly whine until it gets changed back.
This is why i /sign

Soon i'm sure the vanquisher track will lose any credibility it has due to scrubs using UB.
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Old Jan 08, 2008, 07:30 PM // 19:30   #29
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While I agree that the skill needs to be brought inline with others limiting its use isnt the way to go about it.

Fix the skill dont try and just lessen its effect.
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Old Jan 08, 2008, 07:37 PM // 19:37   #30
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Quote:
Originally Posted by MithranArkanere
The only change the Norn blessings need is to wok exactly the same regardless of profession:
- Fixed energy (Probably 60)
- Primary attribute reduced to 0.
- Fixed armor.
- Fixed health.
:Affected by Norn title attribute bonuses
:NOT affected by profession and equipment bonuses.
In the same way Siege Devourer, Junundu, Halloween Disguises and Bonus Mission pack disguises work.
You do realize that your suggestion is equal to allowing Junundu-worms in the entire game, right?
The UB attacks aren't quite as powerful junundu siege, but on the other hand they're on shorter recharge, and free. Drop a Quickening Zephyr and each player, at level 5 ursan blessing, has a AoE knockdown every 5 seconds, do 120 unblockable armor-ignoring damage every 2 seconds, and unlike junundu/devourer attacks the ursan skills cost no energy.

Basically UB is as, if not more, overpowered than Junundu - and can go everywhere.

That's the skill you suggest doesn't need change.

Personally I'm convinced the UB skills will have to be changed, UB is game-breaking at the moment.
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Old Jan 08, 2008, 11:57 PM // 23:57   #31
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Quote:
Originally Posted by I D E L E T E D I
i dislike UB alot and i agree it needs a nerf of some sort but this is not the nerf it needs
/notsigned
this guy reads my mind
/notsigned
nerf its power instead.
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Old Jan 09, 2008, 12:30 AM // 00:30   #32
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Quote:
Originally Posted by dan-the-noob
This is why i /sign

Soon i'm sure the vanquisher track will lose any credibility it has due to scrubs using UB.
Everything in PvE will eventually lose all credibility due to ursan groups. But nobody cares about the quality of a dying game, all they care about is their titles. :\
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Old Jan 09, 2008, 12:42 AM // 00:42   #33
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/not signed

It's not in PvP, therefore it is not hurting anyone.
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Old Jan 09, 2008, 12:45 AM // 00:45   #34
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Although I am primarily a PvP player, the QQing about Ursanway has gotten pretty epic.
Ursanway is overpowered = True
Ursanway allows less skilled players access to harder areas = True
The people that keep saying things like if you don't like it don't use it really haven't gotten a good grasp on the game yet.
In GW, metagame rules. Whatever is popular will be run, what isn't wont be.
You want to be original, good luck at finding a group. This applies to both PvE and PvP.
Does Ursanway need a nerf? Probably.
Is this a major concern? No. GW's economy is dying and the title grind is the way to go in PvE. If you don't like that, that's really too bad, it happened.
QQ about it all you want, the Ursans will keep going until something better comes along or a nerf gimps them.
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Old Jan 09, 2008, 01:34 AM // 01:34   #35
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It was already nerfed by making it a touch skill, although it doesn't affect tanks, I found that UB worked best on my ele because of me having about 90 energy, so it did affect its strength to a very small degree.

For the most part I think UB should just stay the same, it's not a guaranteed victory, I've used it and I found I could dish out more dmg with my average nuker build. I suppose that's because my rank was 4 and that I was the only ursan but I think it should stay the same.
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Old Jan 09, 2008, 01:39 AM // 01:39   #36
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Quote:
Originally Posted by Numa Pompilius
You do realize that your suggestion is equal to allowing Junundu-worms in the entire game, right?
The UB attacks aren't quite as powerful junundu siege, but on the other hand they're on shorter recharge, and free. Drop a Quickening Zephyr and each player, at level 5 ursan blessing, has a AoE knockdown every 5 seconds, do 120 unblockable armor-ignoring damage every 2 seconds, and unlike junundu/devourer attacks the ursan skills cost no energy.

Basically UB is as, if not more, overpowered than Junundu - and can go everywhere.

That's the skill you suggest doesn't need change.

Personally I'm convinced the UB skills will have to be changed, UB is game-breaking at the moment.
Well I never knew that UB had an AoE res spell that resses all allies to full health? That I believe is what makes Junundu so powerful, UB's also can't do 400 earth dmg and knock a foe down, they also don't have 3k health, they also can't do about 400 piercing dmg while at the same time being able to heal themselves for 500 hp. Your comparison of UB to junundu is very biased. I see your point but again, I still don't believe it should be nerfed.
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Old Jan 09, 2008, 01:43 AM // 01:43   #37
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/not signed

you can complete Hm w/o it, but still...
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Old Jan 09, 2008, 03:50 AM // 03:50   #38
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Are there certain areas of the game people rampage around with UB? Because I mainly see people using their regular, more versatile builds.
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Old Jan 09, 2008, 03:56 AM // 03:56   #39
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Quote:
Originally Posted by Darkobra
Are there certain areas of the game people rampage around with UB? Because I mainly see people using their regular, more versatile builds.
You must've been away. Right now anyone who cannot find people to do elite areas with or do hard mode with (whether it's because they're bad or because they don't have a good guild/friends) they just ursanway pug. It's impossible to lose unless you really suck at the game, so anyone can run it. All you do is mindlessly hit your number keys until stuff dies.
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Old Jan 11, 2008, 05:21 PM // 17:21   #40
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I'd rather they just nerfed the heck out of UB, and other degenerate skills. Pain inverter can go too, as far as I'm concerned. Making the game brain-dead easy isn't a good move.
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